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Yet Another Update Roundup: Ramp Champ, Backbreaker Football, and Pocket God

All the games listed above are cheap, good, but not perfect.  Pocket God could be listed as an entertainment app, but with added mini-game updates, I think it would and should be appropriate to label...

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Lite Version Roundup: iBlast Moki, The Settlers, and More

Lite versions are definitely beneficial as seen from the success of iShoot and Assassin’s Creed; both of which boosted considerably in sales in correspondence with the lite version gaining popularity....

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Chillingo 3-Day Sale, Ending Monday

Many notable sales have gone on in the Chillingo arena, and most are games that I absolutely adored.  All are down to a $0.99 price point, and almost all are worth more than the asking price.  This...

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Updates Galore: Speed Forge Extreme, Jet Car Stunts, and More

Maybe Apple has finally awoken from its holiday hibernation, maybe not.  But either way, yesterday seemed to be one of those “update release days” as I’ve received almost 32 updates within a matter of...

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Classics and Clones: Retro-gaming on the iPhone: The Early 70′s

Every week for the next couple of months, No D-pad will spotlight key games from the last 40 years of gaming.  Not only will this retrospective give readers a brief history of the industry, we will...

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Classics and Clones: Retro-gaming for the iPhone: 1975-76

Every week for the next couple of months, No D-pad will spotlight key games from the last 40 years of gaming.  Not only will this retrospective give readers a brief history of the industry, we will...

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Classics and Clones: Retro-gaming for the iPhone: 1977

It’s hard to explain how momentous 1977 was for the world of gaming.  For the first time average consumers began to believe that these quirky little games could become more than a passing fad.  Instead...

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News Wrap-Up: Game Releases, Sales, and More

This week I was away to San Francisco without much time for writing, as I was driving around the town and touring the whole area.  So as a way to make-up for all that once-lost news, I’m compiling...

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Classics and Clones: Retro-gaming for the iPhone: 1978

Coming off of its biggest year in its history, the video game industry was gaining momentum, but a split had developed between the then traditional arcade experience and the new home video game...

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73 Games: A Look Back at the Best of the iPhone’s First Two Years in Gaming

On July 10, 2008, Apple opened its App Store to the public. The App Store was not the first venue of its kind, but has arguably become the most successful and influential digital distribution platform...

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